This past Saturday, 2000+ registered attendees, 30+ digital
game showcases and 10+ tabletop game showcases graced MIT's campus for the
first ever Boston Festival of Indie Games. It
was the first big event put together by the local indie game development
community, one that showed off Boston as a hub for game artists, designers and
programmers, many of whom work in two- or three-man studios.
was always the kid who liked to sit alone and draw instead of playing with
others. He drew monsters so disturbing his third-grade teacher told his parents
the pictures were "a cry for help." But he channeled his imagination rather
than trying to stifle it, and began making Flash games as he grew older --
simple browser-based adventures featuring gigantic, battling genitalia or
aliens with existential crises.
Edmund McMillen is just
about to get famous - if he isn't already. He's one of the few independent game
developers profiled in Indie Game: The Movie (check out our
review here), which just had its Boston
premiere at the Brattle on April 21. He's best known for his 2010 game Super
Meat Boy and celebrated for his unique and unforgettable visual style.
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